So I never filmed the last projection mapping that I did at SparkFun, so I decided to redo it, add faces, animated them based of audio levels of the left, right and mix channels. The results were surprisingly hilarious.

Obviously this is just an extremely simple example of what COULD be done on a much larger scale with higher powered projectors on the surface of a building, a half-pipe, bridge, snow sculpture, anything.
projectionmap_smiles.zip
File Size: 788 kb
File Type: zip
Download File

 
 
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I really enjoyed my time working at SparkFun Electronics, learning tons about embedded electronics, open source hardware and software, UAVs, Arduino, programming and the DIY electronics community. I will miss working in an office with arcade buttons on the front desk, a tweeting kegerator, automated nerf gun with an infrared trip-wire, LED Tetris board, a Giant GPS wall clock, and has a dog to person ratio of about 1:7. Most of all I will miss all the great people still working there and hope to collaborate with them again in the future.

SparkFun definitely lived up to it's name by sparking my interest in electronic prototyping, open source hardware & software, and most importantly the confidence to believe I can make anything I dream up.

My only regret is that I was hired to be a photographer/videographer instead of a job that allowed me work full-time creating electronic and/or software projects.

I'm now hoping to find a career that allows me to actively work on creative human-computer interfaces that push the limits of what people thought was possible.
 
 
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I'm trying to get familiar with Unity3d so I did one of their 3d Platform tutorial. Seemed to turn out alright so I'm working on the 2d Platform Tutorial now.

If you want to play the first game, you can play it via the web.
Controls:
w = forward
a = left
s = back
d = right
> = jet pack/jump
/ = punch
http://www.cruxphotography.com/myfirstunitygame.html
 
 
Hope the video explains everything. The source code is linked below, feel free to use it, modify it, whatever. An automatic light calibration, plastic covers, and a Beagleboard are all that is left to make it a permanent installation. 

I think a nice addition would be to use Liquidware's touch screen for selecting the samples to be played on each step.

Here is the Arduino source code:
railing_triggers.pde
File Size: 2 kb
File Type: pde
Download File

...and the processing source code:
mp3_railing.zip
File Size: 711 kb
File Type: zip
Download File

 
 
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Currently working on a little experiment combining a multi-touch screen showing an After Effects animation, taking a shot of each frame, then doing the same with the same scene lit with a softbox. Then combining and inverting the projected image in After Effects.

Kinda looks like a large animated e-ink display. More to come later.
 
SnakeStomp 5.5 05/20/2010
 
Added a bit more to the game and Rob from IT helped debug a few things!
Added a bunch of music from 8bitcollective.com

Hope it's all ready for Maker Faire this weekend. Here is the source code.
 
 
I wrote this game in Processing, it's controlled via an Arduino connected to a few accelerometers in stomp pads so when you stomp on a pad it moves the snake and lights up the LEDs.

This game will be part of the SparkFun.com booth at MakerFaire in San Mateo.
 
 
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Here is the ad I shot for SparkFun in this month's Wired Magazine.

It's also in the iPad version of Wired magazine, but I don't have an iPad so I don't have a photo of it.
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Did a last minute installation at SparkFun before the Autonomous Vehicle Competition.

It is fairly straight forward installation, it has a bunch of boxes stacked in the corner of the room and an ultra short throw projector on the other side, then in photoshop I mapped out where the boxes were and in Processing I wrote a little sketch to take the Arduino inputs from two ultrasonic rangefinders to scale up the brightness of each side of the boxes. Here is what the projector was projecting... I'll post video later.

I also tried using the Zoom H4n stereo recorder to try audio inputs instead of ultrasonic sensors, it kinda worked, but I didn't want to have music playing during the AVC, so maybe I'll bring that back into it later.
 
A gift for CP+B 04/01/2010
 
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Decided to make a little gift for Crispin Porter and Bogusky. It's an RGB LED matrix that scrolls "SparkFun Was Here!". It's also got an on/off missile switch and is running an Arduino Mini Pro powered off 4 AA batteries..simple yet effective.