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Thanks Popular Science! Can't wait to see it in print! If you are interested in building your own tank, feel free to check out my previous post with all the source code needed.
 
 
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I really enjoyed my time working at SparkFun Electronics, learning tons about embedded electronics, open source hardware and software, UAVs, Arduino, programming and the DIY electronics community. I will miss working in an office with arcade buttons on the front desk, a tweeting kegerator, automated nerf gun with an infrared trip-wire, LED Tetris board, a Giant GPS wall clock, and has a dog to person ratio of about 1:7. Most of all I will miss all the great people still working there and hope to collaborate with them again in the future.

SparkFun definitely lived up to it's name by sparking my interest in electronic prototyping, open source hardware & software, and most importantly the confidence to believe I can make anything I dream up.

My only regret is that I was hired to be a photographer/videographer instead of a job that allowed me work full-time creating electronic and/or software projects.

I'm now hoping to find a career that allows me to actively work on creative human-computer interfaces that push the limits of what people thought was possible.
 
 
Hope the video explains everything. The source code is linked below, feel free to use it, modify it, whatever. An automatic light calibration, plastic covers, and a Beagleboard are all that is left to make it a permanent installation. 

I think a nice addition would be to use Liquidware's touch screen for selecting the samples to be played on each step.

Here is the Arduino source code:
railing_triggers.pde
File Size: 2 kb
File Type: pde
Download File

...and the processing source code:
mp3_railing.zip
File Size: 711 kb
File Type: zip
Download File

 
 
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Currently working on a little experiment combining a multi-touch screen showing an After Effects animation, taking a shot of each frame, then doing the same with the same scene lit with a softbox. Then combining and inverting the projected image in After Effects.

Kinda looks like a large animated e-ink display. More to come later.
 
SnakeStomp 5.5 05/20/2010
 
Added a bit more to the game and Rob from IT helped debug a few things!
Added a bunch of music from 8bitcollective.com

Hope it's all ready for Maker Faire this weekend. Here is the source code.
 
 
I wrote this game in Processing, it's controlled via an Arduino connected to a few accelerometers in stomp pads so when you stomp on a pad it moves the snake and lights up the LEDs.

This game will be part of the SparkFun.com booth at MakerFaire in San Mateo.
 
 
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Here is the ad I shot for SparkFun in this month's Wired Magazine.

It's also in the iPad version of Wired magazine, but I don't have an iPad so I don't have a photo of it.
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A gift for CP+B 04/01/2010
 
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Decided to make a little gift for Crispin Porter and Bogusky. It's an RGB LED matrix that scrolls "SparkFun Was Here!". It's also got an on/off missile switch and is running an Arduino Mini Pro powered off 4 AA batteries..simple yet effective.
 
 
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Just realized I shot the image being using on the cover of a book called Practical Arduino. I forgot all about it until I saw the book in SparkFun's break room.
 
Snake 2.5 03/14/2010
 
Updated a few more things, recorded this video. As usual here is the source code.
simplesnake_2_5.zip
File Size: 224 kb
File Type: zip
Download File

Here is a compiled version for windows. This is untested.
application.windows.zip
File Size: 2071 kb
File Type: zip
Download File