Snake in Processing 03/07/2010
I've been working on a little snake game for Maker Faire. It's made in Processing using MSAFluid, Minim, OpenGL and is controllable via a Simon board or WiiMote. Here is the source code for anyone who wants to check it out. ![]() Connect an FTDI to the Simon board, reprogram it to send serial "1-4" for each of the buttons and use as a controller for Snake.
UPDATE: Work a bit more on this today, made it a bit more 3d looking.
The serial side of things is commented out in this version. but you can use wasd and ijkl to control the players with your keyboard.
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